Sims 2 Fake floors/landings
Click on file links to download:
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These "landing" objects allow you to get rid of
the warped walls and unlevel floors for the situations when it is important
to have your wallpaper and windows undisturbed. They allow your sim to
assume there is some floor he can walk on, even when you have levelled the
floor back down and removed the floor tiles that are visually at the wrong
level. Please note, at each fake landing your sim will briefly drop
to the level of the real floor grid before jumping back up and carrying on
using the stairs. You need to weigh up the pros and cons -
form.v.function
This zip contains the meshes. The colour with the main mesh is bright
green so you will know which one is the mesh and can avoid deleting it
accidentally
ijFakefloors.zip (no globals) The pack contains two types of object - the landing slab itself, and a set of optional cosmetic infills for underneath if you are using stairs that have stair walls. These can occupy the same tile as each other. |
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Here are some recolours: chic, steadfast, deck, country and concrete.
To create your own recolour, use ijFakefloorRepository.package. A recolour for that will work for all this set of objects. To make a new set of meshes using the same recolours, copy the file for each of the heights, fix integrity and give it a new GUID. To make a new object not using the same recolours, clone the repository object in Object Workshop, then make slave objects of your new repository object if you wish, or make them all unrelated objects that need recolouring separately. |