Staff Objects for Institutions
These objects auto-detect what sort of institution you are running (based on which controller/s they find) and judge whether the Sim attempting to use them is a member of staff of that institution (based on job type).
They use the method I was testing with the purple fern that some people helped me with, and if that crashed your game then these might too (affected a very small minority of people - two to be exact - and without harm), but you can avoid that by making sure you have downloaded all four of the prison, hospital, school and highschool main controllers and have them in your downloads directory. They're very small files and it's not necessary to actually put them in the game in order to avoid the risk, just as long as the game has read their ID numbers into memory. As a matter of convenience, always save the game before buying any new objects from the catalogue, so you don't lose much playing time if there is a crash. I am using the method because it save loads of processing and avoids slowing the game more than necessary.
Click on pictures to download:
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Staff shower V2 | ||
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Staff basin V2 | ||
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Staff toilet V2 | ||
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Staff coffee machine V2. Double strength for energy, but not enough to be a cheat. | ||
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Staff-only door V2. Also admits NPCs. Find matching doors with other functions on the new doors page | ||
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Staff-only door V2. Also admits NPCs | ||
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Matching non-hacked window | ||