Objects with Restrictions
These objects are all hacked in various ways to restrict use to particular people, types of people, or to particular times of the day.
They are ideal for apartments or institutions, as Sims who aren't allowed to use them don't even know they're there so they won't be trying to batter down locked doors to get to them!
Most of these objects need setting up by clicking on them in play mode and using their menu. It doesn't matter which Sim you have selected when you do this, unless you are choosing a Sim to take a share for himself. Some of the objects have just one purpose, and then they don't need setting up and therefore do not have a menu.
NB You won't see any actions associated with the ownership options etc. It's all done by telepathy. The icon will appear in the Sim's queue and then suddenly disappear when it's been done.
Each style of object I have hacked has its picture down the left side of the page, but you click on the little buttons to download, as some styles come in more than one type of hack. The Key to Symbols below explains what each button means.
Shareable, New method can be used exclusively by up to four individually selected Sims. Can also be left usable by all at times. Read more... | For particular types of person, eg women-only etc. Good for public places and institutions. Read more... | ||
Shareable, Old method. Most of the non-door objects are still old method and I hope to get round to updating them some time. Read more... | Two available and two unavailable times of your choice per day. Read more... | ||
Reservable. Single owner objects. Only a family member may reserve. Object can also be left free for all to use. Less flexible but simpler to use than shareable objects. Read more... | Not hacked. | ||
Hotel. Reservable by non-family Sims plus other features. Read more... |
Click on coloured buttons to download:
Shower does not flood (if I remember correctly!) | |||
The vacation shower/tub combo. Sorry about lack of picture, but you know what it looks like. Includes no-puddle menu option. | |||
Bath does not get dirty. | |||
Toilet has extra hacks as well as the restrictions. It does not clog, and the privacy needs are subtly changed to make it more realistic - Sims still prefer privacy but become less fussy as they become more desperate. Also has "use as priority" feature, to remind Sims that cooking a meal is not a good idea when you woke up bursting to use the toilet. | |||
Plain white Flush Force toilet. Base by | |||
Cannot be used for washing dishes | |||
Counter-top hand basin. No dish washing allowed. Thanks to Chris Reardon for editing the graphics. | |||
Does not break | |||
This sink has its own inbuilt waste-disposal unit, so you don't need a separate trash compactor. It gets rid of most rubbish ok, but black sacks take a little while to disappear, try not to notice (-: | |||
Blue fridge | |||
Silver fridge comes packaged with one extra type of meal, a special 6-serving meal that can only be eaten by sharers, and won't bring other Sims rushing over to eat. Meal choice is also done a little more intelligently. Although a player may as usual instruct a Sim to make any type of meal at any time, left to their own devices the Sim will usually tend to make a sharers' meal if the fridge is set to sharer's only, and a general group meal if the fridge is set to allow use by all. But first they check that there are other Sims on the lot that can help them eat it. If not, they make one of the single-serving meals! | |||
Has option to disable burning. | |||
Stove does not burn | |||
Has option to disable burning. | |||
Timed buffet. Two open/close periods a day. Fills and cleans itself. Unlimited portions while open, non-spoiling. Someone told me this doesn't need Houseparty after all. | |||
Timed canteen servery. As above but serves meat and green veg only. Someone told me this doesn't need Houseparty after all. | |||
Serves normal meat and veg meals. On residential
lots, household profits by 20 simoleans per meal served to anyone not in
family. Makes it useful for at-home hotels and school dinners etc. This is not the same object that is in the Prison section. It does not have the hack that checks for cell owner. |
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Summoner (not teleporter - works only on Sims already on lot) summons Sims by type into room where summoner is placed at pre-set times or manually any time. | |||
Laptop computer, with artwork by Mhari on a base from Sim Gypsy Unbreakable, and no bad mood refusals for play, study, or job search. | |||
Also helpful for apartments because only Sims already in the room know anyone is playing it, therefore the Sims in other apartments will not be trying to get in to watch. | |||
Armchair | |||
Dining chair. Please note, reserved dining chairs can cause confusion to the Sims when they want to eat. This means they may eat standing rather than sort out which chair is theirs. They seem to understand the system perfectly well when they just want to sit for comfort! | |||
Reservable chair, with sit-and-stay option which is helpful for posed screen shots. Requires Deluxe expansion pack. There is also a mediaeval throne I hacked to work like this on | |||
Bed | |||
Reservable kids bed. Added feature that strongly encourages (but does not
force) children to go to bed soon after 7pm, and to go back to bed
eventually of their own accord if they are woken in the night. "Nice"
parents choose to tuck their kids in most nights, and there is a selectable
option to do so (option disappears once child has already been tucked in). Different colours available at http://groups.yahoo.com/group/shinysimthings/ |
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Double bed. Same as single reservable, but each side reservable by a separate Sim. When a Sim is allocated to a side of the bed, he will not refuse to sleep with anyone who happens to be on the other side. | |||
Double bed. Same as single reservable, but each side reservable by a separate Sim. When a Sim is allocated to a side of the bed, he will not refuse to sleep with anyone who happens to be on the other side. | |||
Shiftworkers bed. You can tell this bed whether your Sim works day or
night, and the bed will get him up at the right time and not let him get
back in until a suitable time. It can also be used as a normal assignable
bed if you set it to "no work". This bed does not do anything special about
calling the Sim to get in at the right time. Ideal for staff of
institutions. 25th April 2004 now encourages sims to go to bed at sensible time for their shift pattern. |
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Click on picture to enlarge. The bed and bedside table in this picture were created by I fell in love with the bed and knew it just had to be the base for my first hotel bed hack. The table was kindly created at my request, so that you could line up the beds to make double, twin, or family rooms. |
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Linking bedside table to go with bed above | |||
Sleigh bed. 4th April hotel version fixed bug where guest was not being charged. | |||
I couldn't make this one properly targetable without it crashing, so I offer it in pre-targeted versions: Females, Males, Men, Women, Boys, Girls If you happen to have SimLifecycle teenagers they will count as boys and girls. Non-clogging. | |||
All these objects can be banned to all but four Sims in
your household. This is done during live gameplay by menus. Up to four Sims
(or none) can each have a share, which allows them to use the object when it
is restricted. Or it can be unrestricted to allow free access to anyone (cleaning
and mending interactions are usually available to other Sims). You can
restrict and unrestrict it without losing the share settings. Override is always available to the player via any
playable Sim - you don't have to select an owner first. You can also
choose whether or not to allow visitors to use as well as the sharers
(school pupils, patients etc are not counted as visitors for this type of
object).
This object always starts off and resets to restricted by default.
The main differences between the old-method (SO) and the new-method (SN) are:
These are objects that can be set for use by specific groups of
Sims, but by type, not name. So you can restrict them to Women Only, or Guests
only etc. Or you can only have Boys using a particular object. There are
quite a lot of menu options, and you will need to press Tab when you have the
menu displayed in order to see the last few options.
I did also include a "Me only", which gives you the chance to use
them for just one particular Sim, on the condition that it's a Sim you can
actually select, i.e. a resident of the lot or in the current family.
If anyone downloaded these when I first made targetable object, changes from
the first version to 02 are:
1. The difference between guests and residents is now worked out by which house
they live at. That means hospital patients, prisoners, event attendees and school pupils will no longer be
included as residents.
2. Set to "me" now records the Sim's permanent neighbour ID, instead of object
ID. That means if a Sim gets a red cross on his icon the things will still
belong to him after he gets clicked back to life. Also if you give an object to
a Sim and he moves out of the house, that thing will still belong to him when he
comes back to visit.
My hack is based on an idea by Emino of
Emino
Sims who needed a flexibly priced bed to make money for his hotel manager
Sims in his own game.
When you first place this bed, it only has the options "Charge" and "Enable
reservation" on it. Charge leads to a sub-menu where you can set the amount,
or make it free. It defaults to §100 to make it easier to set up on locations.
"Enable reservation" looks like it does nothing at first, because the menu
just closes. But when you open the menu again, there will be a big list of
people you can reserve the bed for. You can choose one of them; or if you
don't, then the first visitor to use the bed will reserve it for him or
herself, and it should stay reserved until you choose "Disable reservation".
Leaving reservations disabled will mean any visitor may use the bed on any
night without you needing to do anything else.
Once a bed has been reserved for a named Sim, he or she may not use any other
bed of this exact type on the lot. So you can leave some free for casual visitors
without finding your booked guests use them by mistake. Only Sims whose home
address is not the current lot may use this bed. This is to stop the hotel
owners hopping into an unreserved guest bed!
On a residential lot, each night the bed is used, the resident family will
have the chosen charge added to their budget. On a location lot, the family
who you are controlling will have the charge removed from their budget. As far
as I am aware it is not possible as the game works to have one family credited
and another family debited while playing on one lot.
These items are the simplest to set up and use of all the assignable objects, if you know you only want to reserve them for individual members of your family, and not named neighbours. Instead of the long menu of names you get on the shareable objects, these simply have a "Claim sole use" (wording might vary) which assigns the object to your currently selected Sim. Once the item is claimed, you can select a different Sim to "Take over use", or the owner can be selected and "Give up sole use".
An unclaimed object may be used by any other Sim, including visitors, except in some objects like fridges where they are coded specifically by Maxis to stop visitors and children cooking.
Sims will not choose the ownership options autonomously.