Sims 2 Color Keys System This is for players who wish to identify their Sims into categories or classes that the game does not already recognise. A typical use might be for social classes: Aristocrat, Serf etc.The core of this...Read More

Sims 2 Color Keys System This is for players who wish to identify their Sims into categories or classes that the game does not already recognise. A typical use might be for social classes: Aristocrat, Serf etc.The core of this...Read More
Miscellaneous Various things that don't fit anywhere else, possibly the result of requests (-: Click on pictures to download: British-style fitted bedroom furniture with space-saving features. Inter-sim payment system. Buyable baby. Upbringing and influence of caregivers affects personality and interests...Read More
Fireplaces These fires stay on all day once lit, but go out some time in the early hours of the morning for the sake of reality. They are also specially "tweaked" not to burn anything near them. This whole range...Read More
Permalamps These lamps stay on all night and all day. This is nice if you don't like seeing dark rooms when your Sims are not in them. If you want your Sims to sleep in a dark room then use...Read More
Curtains These curtains open in the morning and close at night, and because they are made from real curtains and not lamps, they stay closed all night even when the Sims are asleep. Or you can turn off auto opening,...Read More
Things that help the Sims to change outfits, including items that act as normal dressers Click on pictures to download: Change everyone's outfit type without them having to go through the motions (excludes NPCs and pets). Should work with all...Read More
Vary from blatant motive maximisers - to objects that just give a little extra encouragement. Click on pictures to download: Power-nap recliner. Can sit normally, or power-nap for fast restoration of comfort and energy (about 20 Sim minutes depending on...Read More
Enforceable Objects These objects offer a menu of Sims who happen to be on the lot at the time, including visitors and NPCs. You choose one (via your currently active Sim) and that Sim will be forced to start using...Read More
Event Control The controller will work with a variety of objects. The idea is that each controllable object is allocated an owner, which you can choose from a menu of neighbours. Commands given via the controller teleport the chosen Sims...Read More
Zappers Objects that get rid of certain objects and visitors from the lot. None of these kill the Sim or destroy the object permanently, they work by waiting until the thing or person shows up then deleting that particular instance. ...Read More